Some confusion from monday:
Many of you began asking me questions about the "inventing mechanics" class project towards the end of class on monday. The main question I was getting asked was "what elements are supposed to be included in the game I design?" When you design the game for that project you need to think about designing it around a core mechanic. If you pick a core mechanic like "racing" you should make sure you have an avatar and enemies that move in a racing style. You also would want to make sure your layout is platform and there are multiple horizontal screens to race through. If you pick a core mechanic like "jumping" you should have an avatar and enemies that do a lot of jumping. You also want to pick a layout that promotes jumping like a vertical platforming game with multiple screens. In other words, make sure you really design that game carefully around an action, and make everything within the game work with that action. What core mechanic will you pick for your game? Check out this list for ideas: Racing, collecting, jumping, exploring, avoiding, crashing, diving, walking, talking, falling, flying, teleporting, guessing, solving, running, navigating, eating, competing, saving, battling, etc.
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3/18/2013 0 Comments Two new ProjectsGood afternoon! There are two new projects assigned in your class projects folder (workshop tab). They are due in 16 days, however, spring break is next week, so really these two projects are due in just 3.5 class periods. They each take some time so you should start working on them today. I have been slowly grading your last two projects. It's a pretty time-consuming process to grade these things since I have to play and beat each game and give feedback. Be sure to check your projects pages to see your grades on your projects once I have graded them all. 3/11/2013 0 Comments Addison Joins the RogueOkay everyone, Now that those two class projects have ended, it's time to continue our questing. Please log-in and head to the quest section of your account. You should definitely be finished with the original quest by now and be working on "Addison Joins the Rogue." If for some reason you haven't yet finished the original quest, you need to work faster... Looks like most of you have completely finished the first quest (Addison Joins the League). Today I would like you all to begin the second quest (Addison Joins the Rogue). You have the opportunity to earn some pretty neat sprites in the second quest including Power-Up Sprites. You should NOT start working on the second quest until you have submitted both class projects to me for evaluation. This means that you should work on both of the class projects today if you haven't yet finished them. They are due this week. You may use headphones today. |
AuthorMr. Griswold is pretty cool. Yes he is. Archives
August 2013
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